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The following are digital design projects I have done for school while studying in the course of Immersive Media in Ngee Ann Polytechnic. 

Solo Projects

Street Diorama

(3D Environment showcase, 2022)

For my 3D module in polytechnic, I created a diorama of an abandoned post-apocalyptic street. I used Maya and Substance to create the assets and used Unity for post-processing as well as to create the waterfall using Unity's Shader Graph.

Gallery

Teal and Orange Brain Vector Thesis Proposal.png

The Experience of Taiko at Home

(Product Proposal, 2021)

For my Designing User Experience module in polytechnic, we were to use the Makey Makey invention kit to create a specialized controller for any game of our choice. I chose one of my favorite games, Taikou no Tatsujin, and evaluated all available controllers on the market to make an affordable controller while still being true to the game. 

Gallery

Proposal prievew

Proposal prievew

Controller showcase

Controller showcase

Using the Makey Makey provided by the school, I made a drum controller using affordable materials and filmed the gamplay.

User Persona

User Persona

I interviewed one of my friends, who was an avid gamer to find out his interests as a main target audience. Made using Canva.

Console Instruction Manua

Console Instruction Manua

I designed an Instruction Manual on how to use the controllers I made. Made using Canva and Adobe Photoshop.

Lighthouse Island

(3D Environment showcase, 2021)

For my 3D module in polytechnic, I created a island with a lighthouse. I used Maya, Zbrush, and Substance to create the assets and used Unity for post-processing as well as to create the ocean using Unity's Shader Graph.

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Lighthouse Island #1
Lighthouse Island #2
Lighthouse Island #3

Robot Walk Cycle

(3D Model showcase, 2020)

For my 3D module in polytechnic, I made a robot based on the Race Queen Team Euler toy . I used Maya and Substance to create it and used Mixamo to rig and animate it. Finally, I edited a video using Adobe After Effects.

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